Giulia Gualtieri is an architect, urban planner and researcher, specialized in community-driven development and participatory design.
She holds an MSc in Urban Management and Development, and she is involved in diverse projects from urban co-creation with and for vulnerable communities to placemaking actions to foster public space culture.
She has been a trainee of the European School of Urban Game Design – Trust in Play, during which she developed two urban games prototypes, Snake.City and Anxcity. Games based on human-technology interaction, enabling users to playful experience in public spaces.
Giulia is a partner at Huasipichanga, a transdisciplinary collective focused on participatory practices and co-creation methodologies for urban development; and she is currently junior research in the Play & Civic Media research group, in the project ‘From Prevention to Resilience: Designing Public Spaces in Times of Pandemics’.