Live Intelligent Visual Environments for Game Design, or in short, LIVE Game Design, is a RAAK-MKB applied research project funded by the Dutch funding body SIA/NWO, co-financed by the HvA, research partners and business project partners.. The project started in May 2016 and will run for two years, until May 2018. The goal of the project is to be able to adapt games across several dimensions in real time, in order to speed up the game design process. Techniques, methods, and tools will be created by the HvA together with the research partners. These will be applied and tested in three case studies involving real cases of business project partners.

Important planned project results of three case studies are: show cases (game/software prototypes), usable Live game design tools that enable modifying elements of the show cases and provide immediate and continuous feed-back and feed-forward, and publications.

Event: Project Symposium

On October 7th, 2016, the HvA organized the Live Game Design kick-off symposium, intended for project partners and interested game businesses. This symposium focused on formulating and refining research themes, involving business partners and creating co-ownership of future project results. Two more project symposia are planned during the course of the project, focusing on intermediate and end results of the project.