Civic Media

On the level of society, we explore how (playful) new media technologies can equip citizens with the agency to act and participate in a democratic society. Many of our projects in our research line on digital platforms and civic media such as The Hackable City and Games for Cities address these issues. They aim to open up the dominant techno-centered smart city paradigm by – following Bannon (1992) – introducing humans as actors and not merely as factors in the process of citymaking.

For a complete overview of our activities in the past few years, see below our annual reports:

Civic Interaction Design: Activities 2020-2021

Play & Civic Media: Activities 2019

Play & Civic Media: Activities 2016-2017